Designing a generative interface for open-ended exploration.

OVERVIEW
Designing a generative interface for open-ended exploration.
CHALLENGE
How might a generative interface create momentum for curiosity without deciding where it goes?
I wanted to find out whether a generative interface could create momentum for curiosity without deciding where it goes.
COMPETITIVE LANDSCAPE
What existing AI interfaces get right, and what they require from the user.
Existing AI tools are increasingly good at helping people follow a question. I wanted to explore what happens when the system helps create the question in the first place.
PROMPT ARCHITECTURE
Designing the curiosity loop
Every element is designed to open something, not close it. The headline draws the reader in, the body gives a range of things to pull on, and the chips point somewhere you haven’t been yet.

INTERACTION DESIGN
Interactions for a generative interface - beyond chat
When content is generated, interaction has to dissolve into behavior people already have. The reader curates by paying attention, not by navigating.
Highlight to generate
Instead of opening a prompt or tool, reading itself becomes the interaction.
Refresh button
Instead of restarting the conversation, the system offers another angle while preserving the context.
Shuffle topics
Instead of asking the user to invent a prompt, the system gives them something to notice.
REFLECTION